Our Work “Reciprocal Crowdsourcing: Building Cooperative Game Worlds on Blockchain” Has Been Accepted Into ICCE 2020

Our work “Reciprocal Crowdsourcing: Building Cooperative Game Worlds on Blockchain” has been accepted into  38th IEEE International Conference on Consumer Electronics 2020 (ICCE 2020), which will be held at Las Vegas, Nevada, California, USA, during January 4-6, 2020. ICCE is an established forum for innovative research in all areas of consumer electronics. The theme of […]

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Prof. Chen Feng from UBC Okanagan will deliver a talk titled “Error-Correcting Codes Meet Blockchains”

Time & Date: 10:00 – 12:00 on July 15th 2019 (Monday)Venue: Chengdao 103Speaker: Prof. Chen FENG Biography: Chen Feng received the B.Eng. degree from Shanghai Jiao Tong University, China, in 2006, and the M.A.Sc. and Ph.D. degrees University of Toronto, Canada, in 2009 and 2014, respectively. From 2014 to 2015, he was a Postdoctoral Fellow with […]

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Our work “Rhythm Dungeon: A Blockchain-based Music Roguelike Game” has been accepted into FDG 2019 Posters & Demos Track

Our work “Rhythm Dungeon: A Blockchain-based Music Roguelike Game” has been accepted into Foundation of Digital Games 2019 (FDG 2019) Demos Track, which will be hold at California Polytechnic State University, San Luis Obispo, California, USA, during August 26-30, 2019. Foundations of Digital Games is a major international “big tent” academic conference dedicated to exploring […]

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