Our Work “Reciprocal Crowdsourcing: Building Cooperative Game Worlds on Blockchain” Has Been Accepted Into ICCE 2020

Our work “Reciprocal Crowdsourcing: Building Cooperative Game Worlds on Blockchain” has been accepted into  38th IEEE International Conference on Consumer Electronics 2020 (ICCE 2020), which will be held at Las Vegas, Nevada, California, USA, during January 4-6, 2020. ICCE is an established forum for innovative research in all areas of consumer electronics. The theme of […]

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Our work “Rhythm Dungeon: A Blockchain-based Music Roguelike Game” has been accepted into FDG 2019 Posters & Demos Track

Our work “Rhythm Dungeon: A Blockchain-based Music Roguelike Game” has been accepted into Foundation of Digital Games 2019 (FDG 2019) Demos Track, which will be hold at California Polytechnic State University, San Luis Obispo, California, USA, during August 26-30, 2019. Foundations of Digital Games is a major international “big tent” academic conference dedicated to exploring […]

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Our Work “A Security Case Study For Blockchain Games” Has Been Accepted To IEEE GEM 2019

Our work “A Security Case Study for Blockchain Games” has been accepted to IEEE Games Entertainment & Media Conference 2019 (GEM 2019), New Haven, Connecticut, United States, June 19-22, 2019. Continuing the grand tradition & broadening the scope of the IEEE International Games Innovation Conference (IGIC, 2009 – 2013), IEEE Games Entertainment & Media Conference […]

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Our Work “Proof-of-Play: A Novel Consensus Model for Blockchain-based Peer-to-Peer Gaming System” Has Been Accepted To 2019 ACM International Symposium On Blockchain And Secure Critical Infrastructure (BSCI 2019)

Our manuscript “Proof-of-Play: A Novel Consensus Model for Blockchain-based Peer-to-Peer Gaming System” has been accepted to 2019 ACM International Symposium On Blockchain And Secure Critical Infrastructure (BSCI 2019). Data storage in peer-to-peer (P2P) games in a perfect applications scenario for blockchain. However, suffering from high transaction cost and latency, proof-of-work (PoW) becomes the bottleneck of […]

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Our Work “An Interoperable Avatar Framework across Multiple Games and Blockchains” has been Accepted to IEEE INFOCOM 2019 Demo Session

Our manuscript “An Interoperable Avatar Framework across Multiple Games and Blockchains” has been accepted to IEEE International Conference on Computer Communications (INFOCOM2019) Demo session. It is a collaborative work with Mr. Xiao Wu, CEO of White Matrix Inc., Nanjing. By designing and implementing the framework, we envision the future direction of blockchain games. We will […]

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Our Work “EdgeToll: A Blockchain-based Toll Collection System for Public Sharing of Heterogeneous Edges” Has Been Accepted To IEEE INFOCOM 2019 WORKSHOPS

Our manuscript “EdgeToll: A Blockchain-based Toll Collection System for Public Sharing of Heterogeneous Edges” has been accepted to Workshop on Integrating Edge Computing, Caching and Offloading in Next Generation Networks (IECCO), in conjunction with IEEE International Conference on Computer Communications Workshops (INFOCOM2019 WKSHPS) . The manuscript accepted by IECCO workshop presents a blockchain-based toll collection […]

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Our paper “A Payment Channel Based Hybrid Decentralized Ethereum Token Exchange” has been accepted to the Poster Track of IEEE ICBC 2019

Our paper “A Payment Channel Based Hybrid Decentralized Ethereum Token Exchange” has been accepted to the Poster track of the 2019 IEEE International Conference on Blockchain and Cryptocurrency (ICBC 2019).  IEEE ICBC 2019 will be held in beautiful and vibrant Seoul, Korea during May 14-17, 2019. ICBC 2019 will be the first premier technical conference […]

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Our Paper “QoE-Oriented Resource Optimization for Mobile Cloud Gaming: A Potential Game Approach” Has Been Accepted To IEEE ICC 2019

Our paper titled “QoE-Oriented Resource Optimization for Mobile Cloud Gaming: A Potential Game Approach” has been accepted to IEEE International Conference on Communications (ICC2019), which will be hold at Shanghai, China during 20-24 May, 2019. IEEE ICC 2019 received over 2590 submissions. Each paper was carefully peer-reviewed by at least three reviewers and/or TPC members. […]

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Our paper “Decentralized Applications: The Blockchain-Empowered Software System” has been accepted to IEEE Access

Our recent survey work on blockchain has been published in IEEE Access as a paper  “Decentralized Applications: The Blockchain-Empowered Software System”. Abstract: Blockchain technology has attracted tremendous attention in both academia and capital market. However, overwhelming speculations on thousands of available cryptocurrencies and numerous initial coin offering scams have also brought notorious debates on this emerging […]

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