Publications

17 results
2020
[17], , , and , CloudArcade: A Blockchain Empowered Cloud Gaming System, In 2020 ACM International Symposium on Blockchain and Secure Critical Infrastructure (BSCI 2020), Taipei, Taiwan, June 1-5, . [bibtex]
[16], , , and , Reciprocal Crowdsourcing: Building Cooperative Game Worlds on Blockchain, In 38th IEEE International Conference on Consumer Electronics (ICCE 2020), Las Vegas, Nevada, USA, January 4-6, . [bibtex]
[15], , , , and , ChainIDE 2.0: Facilitating Smart Contract Development for Consortium Blockchain, In 2020 IEEE Conference on Computer Communications Workshops (INFOCOM 2020 WKSHPS), Toronto, Canada, July 6-9, . [bibtex]
[14], , , , and , Beh-Raft-Chain: A Behavior-based Fast Blockchain Protocol for Complex Networks, In IEEE Transactions on Network Science and Engineering, volume , . [bibtex]
[13], , , and , Economics of Blockchain Storage, In IEEE International Conference on Communications (ICC 2020), Dublin, Ireland, June 7-11, . [bibtex]
2019
[12] and , A Payment Channel Based Hybrid Decentralized Ethereum Token Exchange, In 2019 IEEE International Conference on Blockchain and Cryptocurrency (ICBC), volume , . [bibtex] [doi]
[11], , , , and , Proof-of-Play: A Novel Consensus Model for Blockchain-based Peer-to-Peer Gaming System, In 2019 ACM International Symposium on Blockchain and Secure Critical Infrastructure (BSCI 2019), Auckland, New Zealand, . [bibtex]
[10], , and , EdgeToll: A Blockchain-based Toll Collection System for Public Sharing of Heterogeneous Edges, In 2019 IEEE Conference on Computer Communications Workshops (INFOCOM 2019 WKSHPS), Paris, France, April 29-May 2, . [bibtex]
[9], , , and , EduBloud: A Blockchain-based Education Cloud, In The Computing, Communications and IoT Applications Conference (ComComAp2019), Shenzhen, China, October 26-28, . [bibtex]
[8], , and , Rhythm Dungeon: A Blockchain-based Music Roguelike Game, In Foundation of Digital Games (FDG 2019), San Luis Obispo, California, USA, August 26-30, . [bibtex]
[7], , , and , ChainIDE: A Cloud-based Integrated Development Environment for Cross-blockchain Smart Contracts, In 11th IEEE International Conference on Cloud Computing Technology and Science (CloudCom 2019 POSTER), Sydney, Australia, December 11 - December 13, . [bibtex]
[6], , and , Blockchain Games: A Survey, In IEEE Conference on Games (CoG 2019), London, United Kingdom, Aug 20-23, . [bibtex]
[5] and , A Security Case Study for Blockchain Games, In IEEE Games Entertainment & Media Conference 2019 (GEM 2019), New Haven, Connecticut, United States, June 19-22, . [bibtex]
[4], , , and , QoE-Oriented Resource Optimization for Mobile Cloud Gaming: A Potential Game Approach, In IEEE International Conference on Communications (ICC 2019), Shanghai, China, May 20-24, . [bibtex]
[3], , and , T-PBFT: An EigenTrust-based practical Byzantine fault tolerance consensus algorithm, In China Communications, volume 16, . [bibtex]
[2] and , Demo Abstract: An Interoperable Avatar Framework Across Multiple Games and Blockchains, In 2019 IEEE Conference on Computer Communications Demos (INFOCOM 2019 DEMOS), Paris, France, April 29-May 2, . [bibtex]
2018
[1], , , , and , Decentralized Applications: The Blockchain-Empowered Software System, In IEEE Access, volume 6, . [bibtex] [pdf] [doi]